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One calm loop

Plan, do, reflect, review and reward in one app.

A closer look at Runeka's new design. Each picture says whether it is a working page with sample data, a planned design or an illustration. Open a picture to zoom in.

Plan

Plan the day picks up what yesterday left open. Plan my week suggests a week you can change.

Choose what matters today, then see where it fits. Brainstorm maps your ideas and turns the ones you choose into tasks or a plan. These pictures show planned designs.

  • Goals and objectives connect your tasks to what you're working toward.
  • Calendar is your own calendar inside the week planner, so bookings and plans share one week.
  • Starters are ready-made goals, tasks and routines you can copy and change.

Coming Bring tasks in from Gmail, Slack, Trello and other apps through Zapier.

Plan the day example: a morning check-in, yesterday's note, a main task and the Start my day card. Phones show the Start my day card.
Plan the day. Planned design for the beta. Example data.
Plan my week example: activities placed across the week, with a suggested move for an overlap.
Plan my week. Planned design, after beta. Example data.
Brainstorm example: a mind map for reaching 50 beta testers, with one idea selected and the ways to turn it into a task, goal or objective.
Brainstorm. Planned design, after beta. Example data.

Do

Today keeps tasks and rules together. Focus sessions protect the time.

See what is due, answer what happened, and keep the next piece of work in view.

Today's working page preview with sample tasks and rules: 4 of 6 done this morning, and Lunch selected.
Today. Working page preview. Sample data.

Focus: protect a session, then look back

Choose what to work on and start the timer. Activity shows recorded app time and switches between apps, alongside your Focus sessions.

Productive, neutral and distracting describe your app categories. They aren't a score for how well you worked. The pictures below show the planned Focus design and a Rules example.

Focus Activity planned example: app time, Focus sessions, a timeline, the last seven days and app categories.
Focus Activity. Planned design. Example data.
The planned Today design filtered to Rules, with No social media before lunch selected and its answers over two weeks.
Rules in Today. Planned design. Example data.

Tidy my desktop

Lumo carries your loose files into “From Desktop” folders in Documents and Pictures. The Desktop is left clear.

  • You review every move first. Shortcuts and files with no matching folder stay where they are.
  • Nothing is deleted or overwritten. You can undo every move, even after a restart.
  • Let Lumo carry them (about 15 seconds), or move them straight away.
  • Optional: Runeka AI can suggest named folders. You choose what it sees.
Illustrated example, not a recording of the app. Sample file names. On Windows first.

Reflect

Check in on mood, stress and energy, without reducing the day to a score.

Diary gives your reflections a place. Breathe & meditate offers a guided pause between blocks.

Well-being planned example: today's check-ins, a weather field for how you feel and Lumo beside it.
Well-being. Planned design. Example data.
Diary planned example: a calendar, sample entries and an open notebook page.
Diary. Planned design, after beta. Example data.
Breathe & meditate planned example: the exercise list and box breathing ready to start.
Breathe & meditate. Planned design, after beta. Example data.

Review

Daily Close shows what moved. Your week looks back on the week.

Review what you finished, what stayed open, and what you want to try next. Progress shows trends across weeks, not just a single score. Reports turn a period into a PDF you can save or print.

Daily Close working page preview: Friday is closed, with 10 tasks done, 4 rules kept and 1 task moved to tomorrow.
Daily Close. Working page preview. Sample data.
Your week working page preview with its lookout painting, sample counts and a Coach suggestion.
Your week. Working page preview. Sample data.
Progress planned example from mid-January: twelve weeks of planned tasks done, last week 95% against a usual of 83%. The phone detail shows the last four weeks.
Progress: planned tasks done, week by week, against your usual. Planned design, after beta. Example data.
Reports planned example: a sample week as a finished PDF, ready to save, export or print.
Reports. Planned design, after beta. Example data.

Reward

Earn rewards you choose and move Lumo's story forward.

Journey tells your progress as a story, Achievements mark the milestones worth claiming, and the Shop is where you spend your points on rewards you set yourself.

Runeka's Rewards overview with example data: 3 achievements ready to claim, today's points and Journey XP, and doors to Journey, Achievements and the Shop
Rewards: what your work has earned so far, and where to use it. Planned design, after beta. Example data.
Runeka's Journey with example data: six chapters, and the first chapter's scenes as painted cards with The Quiet Village open beside them
Journey: the story your work moves forward. Planned design, after beta. Example data.
Runeka's Achievements with example data: three medals ready to claim, the medals earned so far, and what's in progress
Achievements: milestones for habits that hold. Planned design, after beta. Example data.
Runeka's Shop with example data: rewards the person set up themselves, priced in Bronze, Silver and Gold points
Shop: spend your points on rewards you set yourself. Planned design, after beta. Example data.
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